[PORTUGUÊS]
Uma vez a cada muitas gerações um rato nasce destinado a conquistar grandiosidades. Uma ratazana rainha é mais forte, sábia e esperta que qualquer outro da sua espécie. Crescendo a proporções imensas, essa fêmea escolhida dá luz a muitos e ajuda a rataria se espalhar. Sendo a matriarca líder do bando, ela os alimenta e protege. Mas, dada a imensidão de sua prole e sua própria grandeza, ratazanas rainhas não se importam em usar quais meios forem necessários para sobreviver e continuar a liderar seu povo para glória jamais vista entre roedores – mesmo que para isso precise sacrificar alguns de sua ninhada.
[ENGLISH]
Once in a few generations a rat is born destined to achieve greatness. A rat queen is stronger, wiser and smarter than any other of its kind. Growing to imense proportions, this chosen female give birth to many and helps the group expand. As the matriarch leader of the band, it feeds and protects them. But, given the huge numbers of its offspring and their own greatness, rat queens don't mind using the means it have to survive and continue to lead their kin to glory never seen among other rodents - even if it means sacrificing a few ones of its children.
Rat Queen / Ratazana Rainha
Large Beast unaligned
Armor Class 13
Hit Points 85 (13d10 + 13)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
10 (0) | 16 (+3) | 13 (+1) | 6 (-2) | 11 (0) | 4 (-3) |
Saving Throws Con +3
Skills athletics +2, stealth +5
Damage Resistances poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages -
Challenge 3 (700 XP)
Keen Smell. The rat queen has advantage on Wisdom (Perception) checks that rely on smell.
Rat Sons. Nested in the rat queens back are 5 (2d4) of its children used for the Yeet Rat action and Offspring Sacrifice reaction. They don't take any other actions, don't fight on its own and try to stay with its mother. When she dies they scatter around in panic and flee. If needed, use the Giant Rat stat block for them, but with a size of Small and Hit Point total value of 1.
Actions
Multiattack. The rat queen can make two Yeet Rat attacks or a Bite and a Tripping Tail.
Yeet Rat. Ranged Weapon Attack: +5 to hit, reach 30 ft., one target. Hit: 4 (1d4 + 2) piercing damage. The rat queen throws one of its rat childs, accounted at the Rat Sons trait. On a hit it stays clinging to the target and deals 4 (1d4+2) piercing damage at the start of each one of the rat queen's turns. As an action the target can roll a DC 8 Strength (athletics) check to remove the rat, making it fall in the nearest unnocupied space and return as soon as possible to the rat queens back.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage and 3 (1d6) poison damage.
Tripping Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the target must succeed on a DC 13 Strength saving throw or fall prone.
Reactions
Offspring Sacrifice (Recharge 5-6). When hit by an attack the rat queen can spend its reaction to use one of its children, accounted at the Rat Sons trait, as a shield. She takes no damage and the rat used for this purpose is destroyed as it leaps to save its mother.



A cada criatura nova que você traz pra cá eu fico mais wow, trabalho impecável
ResponderEliminarMuito obrigado. Mesmo nos mais simples dá pra colocar um pitada de algo a mais, como vemos nessa RATONA!
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